Not all streaming workloads involve I/O. When your source is in-memory and your transforms are pure functions, async machinery adds overhead without benefit — you're paying for coordination of "waiting" that adds no benefit.
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WebAssembly memory rejection: BYOB reads must explicitly reject ArrayBuffers backed by WebAssembly memory, which look like regular buffers but can't be transferred. This edge case exists because of the spec's buffer detachment model – a simpler API wouldn't need to handle it.